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On this page
  • Command
  • Economy
  • Types used in configuration file
  • Round
  • Pause
  • Animation
  • Confirmation
  • Visual
  • Boss Bar
  • ActionBar
  • Information intervals

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  1. Plugins
  2. Voting
  3. Configuration

Options

Looking into Options.yml

Command

Plugin manages 2 main commands Voting and VotingAdmin. Each command can have aliases.

Alias is a command, which invokes the same action as the main command.

Options:
  Command:
    Voting:
      Aliases:
        - "vot"
    VotingAdmin:
      Aliases:
        - "votadmin"

Economy

By enabling economy, you can charge players for placing a vote or starting a voting round.

Plugin supports more Economy providers e.g. Vault, PlayerPoints and Experiences. If you want to use any one of it, at first, you need to enable it!

There is required that enabled providers are also installed on the server!

Experiences does not require any additional plugin! Player's current experiences are used here.

Types used in configuration file

  • VAULT_WRAPPER

  • PLAYER_POINTS

  • EXPERIENCE

  • TOKEN_MANAGER

Options:
  Economy:
    Active: false
    Type: "NONE"

Round

In this section you can configure core of the plugin. Duration of the round, minimum count of players required to start the round. And much more.

Options:
  Round:
    Duration: 60
    MinPlayers: 2

Pause

There are 2 types of pauses, which prevents to start next round immediately after one round has ended.

Explanation of types

  • Global - No one will be able to start a round until pause ends.

  • Personal - In short, you can configure, that player will be able to start round only once in a 15 minutes.

Personal pause is not applied when player wants to place a vote!

Options:
  Round:
    Pause:
      Global:
        Active: true
        Duration: 10
        CategoryList:
          DAY_LIGHT:
            Duration: 300
          CLIMATE:
            Duration: 10
      Personal:
        Active: true
        Duration: 300

Independent Pause

VotingUnit can be assigned to pause category, if so, pause is applied only to group of VotingUnits with the same category, while another voting round can be started.

Assignment of category to VotingUnit is performed in VotingUnits.yml file.

Example

VotingUnits DAY and NIGHT are assigned to PauseCategory DAY_LIGHT, where duration of pause is set to 300 seconds.

Other VotingUnits(SUN/STORM/RAIN) are not assigned to any PauseCategory, that means, they inherit default global pause duration, 10 seconds.

While pause from DAY_LIGHT category is running I am not able to start next DAY/NIGHT voting round. But I can start SUN/STORM/RAIN voting round, because the are assigned to default/other category.

Animation

At changing time in a world you can use smoothy animation. Sun or Moon is moving across the sky so it looks like it has speed up the time.

You can specify speed of the animation. Available range is <50;750>

Speed 100 means that time change from 0 to 23999 takes 12 seconds.

Options:
  Round:
    TimeChangeAnimation:
      Speed: 100

This feature is only available for Weather units.

Confirmation

You can require additional confirmation that the round will start. Special GUI is opened.

Options:
  Round:
    Confirmation:
      Active: false

Visual

Section represents components displayed at chat, boss bars and titles.

Boss Bar

Players are able to see current information about running round.

Options:
  Visual:
    BossBar:
      Active: true
      Color: "PURPLE"
      Style: "SEGMENTED_20"

Available colors

PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE

Available styles

SOLID, SEGMENTED_6, SEGMENTED_10, SEGMENTED_12, SEGMENTED_20

ActionBar

Via ActionBar players are able to see current result of running round. Result is shown in percentual ratio and you can define colors of its possitive, resp. negative part. Also you can define char and count of these chars shown in ratio.

Options:
  Visual:
    ActionBar:
      Active: true
      Progress:
        Char: "\u25CF"
        Count: 10
        Color:
          Positive: "&a"
          Negative: "&c"

Information intervals

Information can be displayed in specified intervals and these itervals are mainly associtated with BossBar and ActionBar.

Imagine interval in math, but reversed because of countdown which is decresing.

If we want to display BossBar since 30 seconds to 10 seconds, we use interval 30:11(FROM:TO+1). Plus 1 because of we want to hide BossBar in 10 seconds. (If we keep 10 seconds in the interval, BossBar will be hidden in 9 seconds.)

Options:
  Visual:
    Info:
      Active: true
      Interval:
       - "60:56"
       - "10:1"
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Last updated 1 month ago

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