Options
Looking into Options.yml
Visual
Section represents components displayed at chat, boss bars and titles.
Extensive logger
Claiming messages are sent to console log
Sound
Sounds make the game more attractive. Currently played at various situations while hunting eggs.
Actions, when the Sounds are played.
Apply - Sound played when the player applies code.
List of latest sounds are available at https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
Figure (Dealer)
Via Figure, players are able to claim their unclaimed Vouchers via in-game UI.
System offers pre-defined Armor Stand, with clothes and head. All values can be changed in the configuration file. System also supports NPC, you can aslo equip it with armor or items.
Warning at placing the Figure. Figure copies your locations and also facing direction!
To place Assistant type: /Voucher Figure Place
If you have own Armor Stand, you can link it with Figure. It only creates Holograms above the Armor Stand.
To link Dealer with the nearest Armor Stand in your range type: /Voucher Figure Link
Mode
List of modes mentioned above:
NONE
ARMOR_STAND
PLAYER
HOLOGRAM
Particle
Particles are spawning around the spawned Figure. You can keep them active or disable them. Also you can change Effect, Color, Speed and Amount.
Last updated