Easter Egg
Manual to Easter Eggs.
How to create Easter Egg
There are two options how to create EasterEgg. By in-game UI or Manually in the confiuration file. Both have some restrictions, so if you want use some advanced methods you will need to use combination of them.
Using in-game UI
I recommend to watch SettingUp Tutorial to EggHunt.
To open SetUp UI type /Easter SetUp
To open Settings UI type /Easter Settings
Manually in the file
Configuration file EasterEgg.yml
is located at main folder of Egghunt plugin.
Template for the one Easter Egg
Explanation of variables
Name, Description and Hint support multi-localization
Rarity
Rarity is not recommended to use, but you can differ what egg has higher value. Also you can create requirements using Rarity. (E.g. Collect 3 EPIC Eggs.)
If you want to change rarity names of create more/less rarities. Edit CustomValue.yml
, GUI.yml
and Localization
file.
Icon
Setting up icon is recommended through in-game UI. It is used at Album, Locations and Admin UI for better recognition between each other eggs.
Condition
To increase rarity and also activity on your server, you can place a condition when is able to find Easter Egg. Players have to visit server and find egg in specified date-time range. Before and after this range, Egg won't be able to find.
Requirements
Before finding that egg, player has to meet requirements. If player meets requiremenets, egg is spawned at location. You can combine these three requirements as you wish.
Examples:
Player has to find specified Egg.
Player has to find at least one Egg.
Player has to find at least 2 eggs from COMMON rarity and one EPIC.
VisibilityZone
How near(in blocks) has to be player to spawn egg.
Particle
Particles are spawning around the spawned Easter Egg. You can keep them active or disable them. Also you can change Effect, Color, Speed and Amount.
Reward
Choice Types:
QUICK_ALL - All assigned rewards are given to player
QUICK_CHANCE - One reward is selected from assigned list by probability
Example for probability. DiamondTools
has 90% chance, MoneyPocket
has 10% chance to win.
Summary of probability at assinged rewards has to be 100.0! Otherwise, system won't work correctly!
Testing the Easter Egg
At detail of the Easter Egg, at bottom of the UI, there is a Redstone Dust
. By click on it, you can test the claiming. All Rewards assigned to this egg will be given to you. (No Database query/update will be executed.)
Available through Settings and Easter Egg Repository.
Finally
After successful setting up of the eggs, you need to reload the plugin to load new rewards.
To reload the whole plugin type /EggHunt Reload
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