Grinch

Green Elf which hates Christmas. Everyone know this story, right?

He is coming to steal rewards to players. At the end of season, Grinch will change his behaviour and all stolen rewards are given back to players.

Module

If you are using this resource because of other features and Grinch is not used, you can to disable this module and increase performance of the server.

Options:
  Grinch:
    Active: true #false, if module is not used

Season duration

Range of days, while module is active.

Options:
  Grinch:
    Season:
      DateFormat: "dd.MM.yyyy HH:mm"
      StartDateTime: "01.12.2022 00:00" #The datetime when the season starts.
      GapDateTime: "24.12.2022 00:00" #The datetime when the rude behaviour is changed to polite.
      EndDateTime: "31.12.2022 23:59" #The datetime when the season ends.

Before and after this season, players won't be able to interact with Grinch's figure.

Loot

At claiming reward, Grinch has probability to stole this reward.

Options:  
  Grinch:
    Loot:
      DefaultProbability: 25.0 #Min 0%, Max 100%.

Figure (Grinch)

Via Figure, players are able to open Grinch's chamber of stolen rewards. Grinch also displays current status of the season.

System offers pre-defined Armor Stand, with clothes and head. All values can be changed in the configuration file. System also supports NPC, you can aslo equip it with armor or items.

Warning at placing the Figure. Grinch copies your locations and also facing direction!

To place Assistant type: /Grinch Figure Place

If you have own Armor Stand, you can link it with Advent Figure. It only creates Holograms above the Armor Stand.

To link Grinch with the nearest Armor Stand in your range type: /Grinch Figure Link

Mode

List of modes mentioned above:

  • NONE

  • ARMOR_STAND

  • PLAYER

  • HOLOGRAM

Options:
  Grinch:
    Figure:
      Mode: "ARMOR_STAND"

Particle

At location where the Grinch is placed, particles are spawned.

Options:
  Grinch:
    Figure:
      Particle:
        Active: true

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