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Options

Looking into Options.yml

Sound

Sounds make the game more attractive. Currently played at various situations while hunting presents.

Actions, when the Sounds are played.

  • Claim - Sound played when the player click on found present.

  • Hint - Sound played to player when he asks for a hint.

  • EnterZone - Sound played when player enters zone where the present is located. (E.g. 20 blocks from Presents's location)

List of latest sounds are available at https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html

Options:
  Sound: #Sounds valid for 1.12.X.
    ChristmasPresent:
      Claim: "ENTITY_FIREWORK_TWINKLE"
      Hint: "BLOCK_NOTE_PLING"
      EnterZone: "ENTITY_CHICKEN_EGG"

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