# Saint Nicholas

Players have to bring his Assistant cleaned boots(Any material) the day before his coming. The next day, players can claim gift from Assistant.

## Module

If you are using this resource because of other features and Saint Nicholas is not used, you can to disable this module and increase performance of the server.

```yaml
Options:
  SaintNicholas:
    Active: true #false, if module is not used
```

## Season duration

Range of days, while module is active.

```yaml
Options:
  SaintNicholas:
    Season:
      DateFormat: "dd.MM.yyyy HH:mm"
      StartDateTime: "01.12.2022 00:00" #The datetime when the season starts.
      GapDateTime: "24.12.2022 00:00" #The datetime when the cleaning mode is turned to claiming mode.
      EndDateTime: "31.12.2022 23:59" #The datetime when the season ends.
```

{% hint style="warning" %}
Before and after this season, players won't be able to interact with Assistant.
{% endhint %}

## Gift

Gift uses the same logic as rewards at Advent Calendar. You need to create reward as at AdventCalendar and then assign it.

Look above at reward section.

## Figure (Assistant)

St. Nicholas cannot be everywhere, so you have to invite Assistant, who helps him to collect cleaned boots. Assistant also displays current status of the season.

System offers pre-defined **Armor Stand**, with clothes and head. All values can be changed in the configuration file. System also supports **NPC**, you can aslo equip it with armor or items.

{% hint style="warning" %}
Warning at placing the Figure. Assistant copies your locations and also facing direction!
{% endhint %}

{% hint style="info" %}
To place Assistant type: `/SaintNicholas Figure Place`
{% endhint %}

If you have own Armor Stand, you can link it with Advent Figure. It only creates Holograms above the Armor Stand.

{% hint style="info" %}
To link Christmas Mail with the nearest Armor Stand in your range type: `/SaintNicholas Figure Link`
{% endhint %}

### Mode

List of modes mentioned above:

* NONE
* ARMOR\_STAND
* PLAYER
* HOLOGRAM

```yaml
Options:
  SaintNicholas:
    Figure:
      Mode: "ARMOR_STAND"
```

### Particle

At location where the Elf is placed, **particles** are spawned.

```yaml
Options:
  SaintNicholas:
    Figure:
      Particle:
        Active: true
```
