Commands & Permissions

Commands to operate with Parkour.

Player commands

Description
Command
Permission

Player's help

/Parkour Help [Player]

Parkour.Help.Player

Player's info about plugin

/Parkour Info [Player]

Parkour.Info.Player

Player's profile

/Parkour Profile

Parkour.Profile

List of maps

/Parkour Map List

Parkour.Map.List.Command

Start the race

/Parkour Start <MapName>

Parkour.Map.Join.CommandInteraction

Leave the race

/Parkour Leave

Parkour.Map.Leave.CommandInteraction

Rate the map

/Parkour Map Rate <MapName> <Rating>

Parkour.Map.Rate

Challenge player

/Parkour Duel <Target> <MapName> <BetAmount> [BetCurrency]

Parkour.Duel.Create

Accept/Decilne Challenge

/Parkour Duel Accept/Decline

Parkour.Duel.Statement

Spectate player

/Parkour Spectate [Target]

Parkour.Spectate

Leave spectating mode

/Parkour Spectate Leave

Parkour.Spectate

Watch replays

/Parkour Replay <MapName>

Parkour.Replay

Map statistics

/Parkour Statistics Map <MapName>

Parkour.Statistic.Map

Summary statistics

/Parkour Statistics Summary <ComponentType>

Parkour.Statistic.Summary

Admin commands

Description
Command
Permission

Admin's help

/Parkour Help Admin

Parkour.Help.Admin

Advanced info about plugin

/Parkour Info Admin

Parkour.Info.Admin

Set Spawn Point

/Parkour GlobalLocation SetSpawnPoint

Parkour.GlobalLocation.SpawnPoint.Creation

Set Leave Point

/Parkour GlobalLocation SetLeavePoint

Parkour.GlobalLocation.LeavePoint.Creation

Create Map

/Parkour MapManagement Create <MapName> <Module>

Parkour.MapManagement.Create

Remove Map

/Parkour MapManagement Remove <MapName>

Parkour.MapManagement.Remove

Set Start of the map

/Parkour MapManagement SetStartPoint <MapName>

Parkour.MapManagement.Point.Start

Add Finish to the map

/Parkour MapManagement AddFinishPoint <MapName>

Parkour.MapManagement.Point.Finish.Add

Update Finish to the map

/Parkour MapManagement UpdateFinishPoint <MapName> <Order>

Parkour.MapManagement.Point.Finish.Set

Remove Finish from the map

/Parkour MapManagement RemoveFinishPoint <MapName> <Order>

Parkour.MapManagement.Point.Finish.Remove

Add CheckPoint to the map

/Parkour MapManagement AddCheckPoint <MapName>

Parkour.MapManagement.Point.CheckPoint.Add

Update CheckPoint of the map

/Parkour MapManagement UpdateCheckPoint <MapName> <Order>

Parkour.MapManagement.Point.CheckPoint.Set

Remove CheckPoint from the map

/Parkour MapManagement RemoveCheckPoint <MapName> <Order>

Parkour.MapManagement.Point.CheckPoint.Remove

Set Leave action location of the map

/Parkour MapManagement SetLeaveActionPoint <MapName>

Parkour.MapManagement.Point.Action.Leave

Set Finish action location of the map

/Parkour MapManagement SetFinishActionPoint <MapName>

Parkour.MapManagement.Point.Action.Finish

Place figure of the map

/Parkour MapManagement Figure Place <MapName>

Parkour.MapManagement.Figure

Remove figure of the map

/Parkour MapManagement Figure Remove <MapName>

Parkour.MapManagement.Figure

Change figure's mode

/Parkour MapManagement Figure Mode <MapName> <Mode>

Parkour.MapManagement.Figure

SetUp Map

/Parkour MapManagement SetUp <MapName>

Parkour.MapManagement.SetUp

Settings of the map

/Parkour MapManagement Settings <MapName>

Parkour.MapManagement.Settings

Reload the map

/Parkour MapManagement Reload <MapName>

Parkour.MapManagement.Reload

Enable maintenance

/Parkour Maintenance Enable <MapName>

Parkour.MapManagement.Maintenance.Enable

Disable maintenance

/Parkour Maintenance Disable <MapName>

Parkour.MapManagement.Maintenance.Disable

Add SkillPoints to player

/Parkour SkillPoint Add <Player> <Amount>

Parkour.SkillPoint.Add

Remove map statistics

/Parkour Statistic Map <MapName> Remove

Parkour.Statistic.Map.Remove

Get statistics of player

/Parkour Statistic Player <Player>

Parkour.Statistic.Target

Remove all statistics of player

/Parkour Statistic Player <Player> Remove

Parkour.Statistic.Target.Remove.All

Remove map statistics of player

/Parkour Statistic Player <Player> <MapName> Remove

Parkour.Statistic.Target.Remove.Map

Remove profile statistics of player

/Parkour Statistic Player <Player> Profile Remove

Parkour.Statistic.Target.Remove.Profile

Remove store transactions of player

/Parkour Statistic Player <Player> Store Remove

Parkour.Statistic.Target.Remove.Store

Place personal board

/Parkour Board Personal Place

Parkour.Board.Personal.Place

Remove personal board

/Parkour Board Personal Remove

Parkour.Board.Personal.Remove

Change type of personal board

/Parkour Board Personal Type <Type>

Parkour.Board.Personal.Type

Place map banner board

/Parkour Board Map <MapName> Place Banner

Parkour.Board.Map.Banner.Place

Remove map banner board

/Parkour Board Map <MapName> Remove Banner

Parkour.Board.Map.Banner.Remove

Place map podium board

/Parkour Board Map <MapName> Place Podium <Order>

Parkour.Board.Map.Podium.Place

Remove map podium board

/Parkour Board Map <MapName> Remove Podium <Order>

Parkour.Board.Map.Podium.Remove

Remove map sign board

/Parkour Board Map <MapName> Remove Sign <Order>

Parkour.Board.Map.Sign.Remove

Place leader banner board

/Parkour Board Leader Place Banner <ComponentType>

Parkour.Board.Leader.Banner.Place

Remove leader banner board

/Parkour Board Leader Remove Banner <ComponentType>

Parkour.Board.Leader.Banner.Remove

Place leader podium board

/Parkour Board Leader Place Podium <ComponentType> <Order>

Parkour.Board.Leader.Podium.Place

Remove leader podium board

/Parkour Board Leader Remove Podium <ComponentType> <Order>

Parkour.Board.Leader.Podium.Remove

Remove leader sign board

/Parkour Board Leader Remove Sign <ComponentType> <Order>

Parkour.Board.Leader.Sign.Remove

Change type of leader boards

/Parkour Board Leader Type <Type>

Parkour.Board.Leader.Type

Create section

/Parkour Section Create <CustomName>

Parkour.Section.Create

Delete section

/Parkour Section Delete <CustomName>

Parkour.Section.Delete

Set section switch time

/Parkour Section UpdateSwitchTime <CustomName> <Amount>

Parkour.Section.SwitchTime

Add component to section

/Parkour Section Component Add <CustomName> <Type>

Parkour.Section.Component.Add

Remove component from section

/Parkour Section Component Remove <CustomName> <Type>

Parkour.Section.Component.Remove

Settings

/Parkour Settings

Parkour.GUI.Settings.Open

Reload whole plugin

/Parkour Reload [All]

Parkour.Reload.All

Reload localization file

/Parkour Reload Locale

Parkour.Reload.Locale

Reload options file

/Parkour Reload Options

Parkour.Reload.Options

Reload Map

/Parkour Reload Map <MapName>

Parkour.Reload.Map

Migrate Rewards from Legacy Parkour

/Parkour Migration Reward

Parkour.Migration.Reward

Migrate Maps from Legacy Parkour

/Parkour Migration Map

Parkour.Migration.Map

Additional permissions

Collection of permissions not assigned to commands.

Permissions

Highlighted permissions are considered as recommended

  • Bold – Recommended to all players

  • Italic – Recommended to only a specific group of players

Description
Permission

Base player's actions

Parkour.Player

Player's map actions

Parkour.Map.Player

Complete package of all permissions

Parkour.Admin

All reload commands

Parkour.Reload.*

Duel actions

Parkour.Duel.*

Board actions

Parkour.Board.*

Board Section actions

Parkour.Section.*

Statistics removal actions

Parkour.Statistic.Remove.*

Statistics removal actions

Parkour.Statistic.Remove.*

Map's author actions

Parkour.MapManagement.Author

Maintenance actions

Parkour.MapManagement.Maintenance.*

Place parkour sign

Parkour.Sign.Create

Destroy parkour sign

Parkour.Sign.Destroy

ByPass to join any map

Parkour.Map.Join.Bypass

Single map join

Parkour.Map.Join.<MapName>

Join by figure interaction

Parkour.Map.Join.FigureInteraction

Join by sign interaction

Parkour.Map.Join.SignInteraction

Join by GUI interaction

Parkour.Map.Join.GuiInteraction

Join by QuickStep

Parkour.Map.Join.QuickStep

Explanatory notes

  • [] - Square Brackets – Optional argument. Command has the same effect if that argument is not used.

  • <> - Less/More than signs – Mandatory argument. It's a variable.

    • Example: <PlayerName> will be replaced with SobkySK

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