Commands & Permissions
Commands to operate with Parkour.
Player commands
Player's help
/Parkour Help [Player]
Parkour.Help.Player
Player's info about plugin
/Parkour Info [Player]
Parkour.Info.Player
Player's profile
/Parkour Profile
Parkour.Profile
List of maps
/Parkour Map List
Parkour.Map.List.Command
Start the race
/Parkour Start <MapName>
Parkour.Map.Join.CommandInteraction
Leave the race
/Parkour Leave
Parkour.Map.Leave.CommandInteraction
Rate the map
/Parkour Map Rate <MapName> <Rating>
Parkour.Map.Rate
Challenge player
/Parkour Duel <Target> <MapName> <BetAmount> [BetCurrency]
Parkour.Duel.Create
Accept/Decilne Challenge
/Parkour Duel Accept/Decline
Parkour.Duel.Statement
Spectate player
/Parkour Spectate [Target]
Parkour.Spectate
Leave spectating mode
/Parkour Spectate Leave
Parkour.Spectate
Watch replays
/Parkour Replay <MapName>
Parkour.Replay
Map statistics
/Parkour Statistics Map <MapName>
Parkour.Statistic.Map
Summary statistics
/Parkour Statistics Summary <ComponentType>
Parkour.Statistic.Summary
Admin commands
Admin's help
/Parkour Help Admin
Parkour.Help.Admin
Advanced info about plugin
/Parkour Info Admin
Parkour.Info.Admin
Set Spawn Point
/Parkour GlobalLocation SetSpawnPoint
Parkour.GlobalLocation.SpawnPoint.Creation
Set Leave Point
/Parkour GlobalLocation SetLeavePoint
Parkour.GlobalLocation.LeavePoint.Creation
Create Map
/Parkour MapManagement Create <MapName> <Module>
Parkour.MapManagement.Create
Remove Map
/Parkour MapManagement Remove <MapName>
Parkour.MapManagement.Remove
Set Start of the map
/Parkour MapManagement SetStartPoint <MapName>
Parkour.MapManagement.Point.Start
Add Finish to the map
/Parkour MapManagement AddFinishPoint <MapName>
Parkour.MapManagement.Point.Finish.Add
Update Finish to the map
/Parkour MapManagement UpdateFinishPoint <MapName> <Order>
Parkour.MapManagement.Point.Finish.Set
Remove Finish from the map
/Parkour MapManagement RemoveFinishPoint <MapName> <Order>
Parkour.MapManagement.Point.Finish.Remove
Add CheckPoint to the map
/Parkour MapManagement AddCheckPoint <MapName>
Parkour.MapManagement.Point.CheckPoint.Add
Update CheckPoint of the map
/Parkour MapManagement UpdateCheckPoint <MapName> <Order>
Parkour.MapManagement.Point.CheckPoint.Set
Remove CheckPoint from the map
/Parkour MapManagement RemoveCheckPoint <MapName> <Order>
Parkour.MapManagement.Point.CheckPoint.Remove
Set Leave action location of the map
/Parkour MapManagement SetLeaveActionPoint <MapName>
Parkour.MapManagement.Point.Action.Leave
Set Finish action location of the map
/Parkour MapManagement SetFinishActionPoint <MapName>
Parkour.MapManagement.Point.Action.Finish
Place figure of the map
/Parkour MapManagement Figure Place <MapName>
Parkour.MapManagement.Figure
Remove figure of the map
/Parkour MapManagement Figure Remove <MapName>
Parkour.MapManagement.Figure
Change figure's mode
/Parkour MapManagement Figure Mode <MapName> <Mode>
Parkour.MapManagement.Figure
SetUp Map
/Parkour MapManagement SetUp <MapName>
Parkour.MapManagement.SetUp
Settings of the map
/Parkour MapManagement Settings <MapName>
Parkour.MapManagement.Settings
Reload the map
/Parkour MapManagement Reload <MapName>
Parkour.MapManagement.Reload
Enable maintenance
/Parkour Maintenance Enable <MapName>
Parkour.MapManagement.Maintenance.Enable
Disable maintenance
/Parkour Maintenance Disable <MapName>
Parkour.MapManagement.Maintenance.Disable
Add SkillPoints to player
/Parkour SkillPoint Add <Player> <Amount>
Parkour.SkillPoint.Add
Remove map statistics
/Parkour Statistic Map <MapName> Remove
Parkour.Statistic.Map.Remove
Get statistics of player
/Parkour Statistic Player <Player>
Parkour.Statistic.Target
Remove all statistics of player
/Parkour Statistic Player <Player> Remove
Parkour.Statistic.Target.Remove.All
Remove map statistics of player
/Parkour Statistic Player <Player> <MapName> Remove
Parkour.Statistic.Target.Remove.Map
Remove profile statistics of player
/Parkour Statistic Player <Player> Profile Remove
Parkour.Statistic.Target.Remove.Profile
Remove store transactions of player
/Parkour Statistic Player <Player> Store Remove
Parkour.Statistic.Target.Remove.Store
Place personal board
/Parkour Board Personal Place
Parkour.Board.Personal.Place
Remove personal board
/Parkour Board Personal Remove
Parkour.Board.Personal.Remove
Change type of personal board
/Parkour Board Personal Type <Type>
Parkour.Board.Personal.Type
Place map banner board
/Parkour Board Map <MapName> Place Banner
Parkour.Board.Map.Banner.Place
Remove map banner board
/Parkour Board Map <MapName> Remove Banner
Parkour.Board.Map.Banner.Remove
Place map podium board
/Parkour Board Map <MapName> Place Podium <Order>
Parkour.Board.Map.Podium.Place
Remove map podium board
/Parkour Board Map <MapName> Remove Podium <Order>
Parkour.Board.Map.Podium.Remove
Remove map sign board
/Parkour Board Map <MapName> Remove Sign <Order>
Parkour.Board.Map.Sign.Remove
Place leader banner board
/Parkour Board Leader Place Banner <ComponentType>
Parkour.Board.Leader.Banner.Place
Remove leader banner board
/Parkour Board Leader Remove Banner <ComponentType>
Parkour.Board.Leader.Banner.Remove
Place leader podium board
/Parkour Board Leader Place Podium <ComponentType> <Order>
Parkour.Board.Leader.Podium.Place
Remove leader podium board
/Parkour Board Leader Remove Podium <ComponentType> <Order>
Parkour.Board.Leader.Podium.Remove
Remove leader sign board
/Parkour Board Leader Remove Sign <ComponentType> <Order>
Parkour.Board.Leader.Sign.Remove
Change type of leader boards
/Parkour Board Leader Type <Type>
Parkour.Board.Leader.Type
Create section
/Parkour Section Create <CustomName>
Parkour.Section.Create
Delete section
/Parkour Section Delete <CustomName>
Parkour.Section.Delete
Set section switch time
/Parkour Section UpdateSwitchTime <CustomName> <Amount>
Parkour.Section.SwitchTime
Add component to section
/Parkour Section Component Add <CustomName> <Type>
Parkour.Section.Component.Add
Remove component from section
/Parkour Section Component Remove <CustomName> <Type>
Parkour.Section.Component.Remove
Settings
/Parkour Settings
Parkour.GUI.Settings.Open
Reload whole plugin
/Parkour Reload [All]
Parkour.Reload.All
Reload localization file
/Parkour Reload Locale
Parkour.Reload.Locale
Reload options file
/Parkour Reload Options
Parkour.Reload.Options
Reload Map
/Parkour Reload Map <MapName>
Parkour.Reload.Map
Migrate Rewards from Legacy Parkour
/Parkour Migration Reward
Parkour.Migration.Reward
Migrate Maps from Legacy Parkour
/Parkour Migration Map
Parkour.Migration.Map
Additional permissions
Collection of permissions not assigned to commands.
Permissions
Highlighted permissions are considered as recommended
Bold β Recommended to all players
Italic β Recommended to only a specific group of players
Base player's actions
Parkour.Player
Player's map actions
Parkour.Map.Player
Complete package of all permissions
Parkour.Admin
All reload commands
Parkour.Reload.*
Duel actions
Parkour.Duel.*
Board actions
Parkour.Board.*
Board Section actions
Parkour.Section.*
Statistics removal actions
Parkour.Statistic.Remove.*
Statistics removal actions
Parkour.Statistic.Remove.*
Map's author actions
Parkour.MapManagement.Author
Maintenance actions
Parkour.MapManagement.Maintenance.*
Place parkour sign
Parkour.Sign.Create
Destroy parkour sign
Parkour.Sign.Destroy
ByPass to join any map
Parkour.Map.Join.Bypass
Single map join
Parkour.Map.Join.<MapName>
Join by figure interaction
Parkour.Map.Join.FigureInteraction
Join by sign interaction
Parkour.Map.Join.SignInteraction
Join by GUI interaction
Parkour.Map.Join.GuiInteraction
Join by QuickStep
Parkour.Map.Join.QuickStep
Explanatory notes
[] - Square Brackets β Optional argument. Command has the same effect if that argument is not used.
<> - Less/More than signs β Mandatory argument. It's a variable.
Example: <PlayerName> will be replaced with SobkySK
Last updated